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  • #20179
    Ed PEd P
    Participant
      @edps
      Forumite Points: 39

      I just picked up a reference to Open3D via Hacker News. This looks to be a library of open source 3D techniques that should have value to any coder who is incorporating 3D models in their work:

      Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python.

      #20189
      Wheels-Of-FireWheels-Of-Fire
      Participant
        @grahamdearsley
        Forumite Points: 4

        That is interesting and I may look into it if I ever master getting the things I want on screen in 2D ?

        I think AMD are working on some kind of open 3D framework too.

        #20190
        Ed PEd P
        Participant
          @edps
          Forumite Points: 39

          On a quick read the library looks good for translating point clouds into meshes (can otherwise be quite difficult to program) and handles 3D graphics visualisation of mathematical objects. Where it appears lacking is in file import handling. I could not see any functions for importing (say) .obj, or 3DS etc. You may need to use something like Meshlab to get an existing model in a form it can use.

          #20199
          Wheels-Of-FireWheels-Of-Fire
          Participant
            @grahamdearsley
            Forumite Points: 4

            I just remembered I was thinking of GPUopen by AMD and it will not help create 3D models. It may help render them though.

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